v0.5 - The Shadow Update


NOTE: v0.5 is a demo version of an upcoming update: v1.0

# What's New:

- Collision Debuggers

- Automatic material generation on models with .mtl file in them

- LINUX ONLY: Running an instance from the editor to play test

- Developer Console (the key bind is same as the source engine wink wink)

- Editor Options for Component Icons & Grid

- Point Light shadow mapping

- Directional Light shadow mapping

- (STILL IN DEVELOPMENT) Deferred Shading

- Locked Aspect Ratio, like in Friday Night Funkin' when you resize, the resolution will stay the same NO MATTER what

- Ambient Light Color

# C# Scripting:

- OnGUI() Function in scripts, for now, you can only do just little with ImGui rendering and its only debuggable by running it from an instance because of limitation issues.

- NOT WORKING/BUGGED - Point Light, Directional Light & Spot Light components

Also, Vault Engine is now on [itch.io!](https://untildays.itch.io/vault-engine

Files

linux-v0.5.zip 523 MB
Aug 14, 2023
windows-v0.5.zip 387 MB
Aug 14, 2023

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